
On 15 January 2006, only players who had logged in between 4 August 2005 and 15 January 2006 could play RuneScape Classic, meaning that members could not access RSC unless they had logged in within that time frame.
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Jagex claimed this was largely due to the free version being mainly used to break rules. On 4 August 2005, Jagex discontinued and closed down the free version of RuneScape Classic it remained accessible for many years for Members. The same account was used for both games but items, progress and skills remained separate. Eventually this was disabled permanently and whatever items were left, remained on one game or the other. During the first month of RuneScape 2, all stats were copied from RSC to RS2 and players were able to transfer items at various points between both games.
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This update would later become known as RuneScape 2, which would be released on 29 March 2004, with the official game officially being renamed to RuneScape Classic, with a decreased number of servers still being active. On 11 June 2002, Jagex announced a new, "much faster" 3D game engine for RuneScape. After much success, RuneScape was open to everyone after the Gower brothers decided to maintain and build upon their already existent business. The game was renamed to Runescape in the process. In October 1999, Andrew enlisted the help of his brothers, Ian and Paul, to rewrite the game. Later, seven months after the initial development of DeviousMUD, an open beta was announced for those who wished to play the Java-based game straight from their computer. He created the platform solely based upon Java-dependent computing and 2D graphics. The Compare users feature on the hiscores is now functioning correctly.DeviousMUD, the precursor to RuneScape Classic, and the forefather of RuneTek, was created and developed by Andrew Gower some time in 1998.
